Cloud is the future of gaming; Here’s how

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Representative imageWhen was the last time we bought a CD or downloaded our favourite playlist, or put our gaming console to good use? Maybe not for the past decade or so, right? Since the integration of cloud technology in multiple applications across the virtual world, the ‘download’ button has been rendered redundant.

Streaming our favourite songs off Spotify, watching videos on streaming apps, and playing games online – these have been some of the disruptions that have revolutionized the way entertainment content is consumed today. The integration of cloud technology into various spheres of entertainment has radically changed the way companies run their operations.

The emergence of the ‘Cloud’

It all began with an innocuous drawing. Back in the early days of the internet, technical diagrams represented the servers that make up the Internet as a cloud. As more computing processes got involved, the imagery stuck, and the term came into popular parlance as a shorthand way of expressing where the computing processes were taking place.

‘The cloud’ refers to servers that are accessed over the Internet, enabling users to access their files and applications from almost any device, because the computing and storage take place on servers in a data centre, instead of locally on the user’s device. This is also what allows us to access all our past information and posts on Instagram even when we log in through a new device.

Cloud Computing and Cloud Gaming

At the core of it, they apply the same principles – using cloud technology to meet their objectives. While Cloud computing is fulcrumed on system processes, data storage, servers, and the like across a wide gamut of applications, Cloud gaming involves the processing of only the game in the cloud – graphics, characters, backgrounds, operations-basically all the game’s content. So, basically, just as we would stream movies or series on our favourite OTT platform, we can live to play online video games too.

Powering up the Cloud

With gaming going online, a robust ecosystem has developed around it. Infrastructure-as-a-service (IaaS) is the backbone of the cloud, allowing providers to scale their platforms for new applications and expand existing ones to larger audiences.

With users across continents collaborating via the Cloud, Content Delivery Network (CDN) software becomes a crucial component that routes the delivery of digital content from the origin server to one that is as close to the end user as possible.

Thus, a multi-player round of Rummy, the mandatory Diwali round with friends, will feel real-time, minus the latency. Load Balancing Software helps distribute resources in case of fluctuating volumes of traffic. Thus, infrastructure comes together to deliver a seamless high-definition, resource-intensive experience for the end user.

Cloud emerging as the preferred address for most players

Online gaming has been plagued by various concerns since its inception. Safety, investment in high-quality infrastructure, and multi-device compatibility have all been entry barriers for several gamers. Cloud, however, has solutions for these.

Data stored on safe servers ensures the possibility of hacking is almost nullified. Data can no longer be stored locally. Processor power, graphics capability, and memory storage constraints are now a thing of the past with the Cloud throwing open the doors of unlimited access, entertainment or gaming thrill irrespective of whether our devices are high-end or otherwise.

Cloud has also democratised game availability; a single subscription can allow access to thousands of games online thus making it accessible to a much larger gamer community. The customised back-end for various operations and games is now possible allowing real-time assistance to enhance the user experience multi-fold. Cloud allows for upgrades to reach the users immediately, thus ensuring better engagement and reach with the gaming community.

Saying Cloud technology is the future is to state the obvious. As an enabler, it is touching the lives of people on the virtual highway via multiple touchpoints – and the gaming industry is in the middle of it too. Recognising the potential it holds, the fraternity has embraced Cloud enthusiastically and the next couple of years will witness the transformation that it ushers in.

This one is a Game with no end where the stakes will rise further as we go along!

This article has been authored by Mihir Sanchala Assistant Vice President of Technology, PlayerzPot.



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